Jzy3d is an open source java library that allows to easily draw 3d scientific data: surfaces, scatter plots, bar charts, and lot of other 3d primitives. The API provides support for rich interactive charts, with colorbars, tooltips and overlays. Axis and chart layout can be fully customized and enhanced.
Relying on JOGL 2, you can easily deploy native OpenGL charts on Windows, Unix, MacOs (...) and integrate into Swing, AWT, or SWT. Various contributions have also made Jzy3d available for other languages/platforms such as Scala, Groovy, and Matlab.
The API can be used freely in commercial applications. You can download and try the API samples. A tutorial shows how to display scatters and surfaces. An extended developper guide with many code examples is also available.
Multiple chart types
Surface charts
Bar charts
Scatter charts
2d & 3d graphs charts
Rich chart options
Many primitives (spheres, triangles, polygons, ...)
Flexible layout
Colorbars
Colormappers for coloring objects
Axe box layout with detailed tick definition and tick rendering tools
Contour functions
Tooltips
Background images
2D post renderers
Lights
Algorithms
Grid based and Delaunay surface tesselation methods
3d Bernstein interpolators
2d Convex hulls
Transparency based on polygon ordering
Dual depth peeling: scene graph order independent transparency (expected for 1.0)
Matlab-like array processors and statistics tools
Experimental Support Vector Machine integration (Svm3d)
Interactions
Mouse interaction with objects (selection & picking methods)
Mouse interaction with chart (rotation, zoom, scale)
Key interaction with chart (rotation, zoom, scale)
Thread Controllers
Animation of objects' structures (surface, series of lines, etc)
Cross platforms
Straightforward integration to either AWT, Swing, or Eclipse RCP
Windows, Unix, and MacOS.
Desktop / Web (applets)
Offscreen rendering
Cross language
Scala
Groovy
Griffon
Matlab
High and low level OpenGL programming
Hide complexity and provide out of the box solutions for common low level OpenGL tasks.
Fully cutomizable framework with access to all OpenGL native features through JOGL.